June Asmius

"Before you make things right, you have to learn from your mistakes. I learned that from all of you."

— June to Mari

June Asmius is the main protagonist of Final Fantasy XVI. She is a young woman who lives in the city of Rosaria in Corselia. She possesses an ancient power known as the Darkfire, one of the only legendary abilities granted by the Espers.

An overly prideful, aggressive, and closed-minded individual at first, June seeks to end the Edelian Empire to find out about her past. She later discovers more about her past and present responsibilities as the defender of Olion, and with the help of her friends, learns that there is more to life than revenge while beginning to care more for her friends and companions as she becomes stronger to protect those around her.

June wields her iconic ornamental Time Render, along with newly acquired short-swords, tridents, and great-swords. Combined with the power to conjure black and white flames, she can infuse her weapon with fire and unleash devastating attacks. She also is proficient in hand to hand combat, and can rapidly chain combinations with both blade and fist.

Personality
In Final Fantasy XVI, June finds little interest in the greatest moments of life, even when approached by jaw-dropping sights or colorful characters. She is greatly unsure about her true identity as a child, and as a result, is always insecure and questioning her decision-making skills. While this thinking requires a large lingering amount of brainpower, June refuses to discover the facts and transforms herself into a lazy and careless individual who allows her destiny to handle itself in the present. Even when around her closest companions, June struggles to maintain a vibrant personality and would rather harbor a cold and boring personality.

She does, however, project a laid-back and caring attitude to those in danger, such as Mari Emilia. She finds strength and will to combat those who oppose her. Soon after understanding her past and her duties as a daughter of the Asmius lineage, June shifts her entire aggressive personality to become more heroic and brave by staying dutiful and responsible towards her own goals to save Olion. Her cold tempered personality instead is replaced by a radiant warmth, shown through her posture and bright smile. After her extensive training and mid-crisis from Declarus and Shern, June becomes more hopeful and optimistic for Olion's future.

After uncovering the mysteries of the Asmius lineage itself, June acknowledges her deepest responsibility to take on the role of the hero. She becomes more fierce and witty towards her own connection with her sense of justice and judgment. June overall acknowledges what she must do in order to protect her friends with the mindset of sacrifice and love. Although her laziness and aggressive personality hasn't completely lingered away, June appears more mature and is willing to do whatever she can to save the universe.

Appearance
June is a young woman standing at 162cm (5'4") with thinly refined orange-colored french braid hair laid on any side of her shoulders. She has light blue eyes that can sometimes glow solid white when unleashing her power of the Darkfire. She wears Galacye attire; Killian Costleway's black jacket, a golden tank top with the Thrall's ghost logo engraved on it, short buckled pants and black leather boots. She wears a crimson red moon necklace and has a red bow on her head.

Abilities
June combines close quarters swordplay combat with a mixture of basic fist-oriented attacks and her sequential ability to conjure white and black fire. She has the ability to summon her weapons and orient her magic from thin air, as well as the ability to maneuver freely in midair. When her fire is played in mid-combat, she can warp to any fire source that she creates, as well as cast destructive, explosive attacks with her strength. June is able to methodize her Darkfire ability to materialize any weapon she chooses into any shape or form and use it to her advantage. June is a heavily combo-oriented combatant, sometimes relying on her fists to do the talking when her opponents are left vulnerable.

Story
Spoiler warning: Plot and/or ending details follow.

Rosaria
In the morning, June reluctantly and lazily decides to escort her friend Aliza Garnet to the veterinarian in order to help restore her pet chocobo to good health. While on the move, she separates from her to dine casually on the side. She witnesses Nex staring at her while she eats, reading a newspaper about the latest information around Olion. A clumsy Mari stumbles across the street carrying large crates that obscure her vision, causing June to push and rescue her the moment a vehicle almost rams into her. June notices her small wound and strange behavior after she reveals to be a worker at the veterinarian, desperately begging to return to work. June insists she see a healer, and after she is healed, Mari runs off.

June encounters Nex again, who steals her meat skewer after a failed flirtatious response. June sneaks into the veterinarian after seeing Aliza, seeing Mari being verbally abused by a Ru'man named Ba'gruman, an Olion famous veterinarian. After her escape, June concludes the situation sketchy and travels with Nex to the Seafood Shack, introducing each other more carefully. She is assaulted by Nex as soon as she reveals her Darkfire abilities, but after a talk of harmony, the two set aside their differences and work together to save Mari from her abusive boss.

June finds Mari outside selling balloons during a Rosarian parade, forcing her to dine with her at the Seafood Shack in the afternoon. After a long talk, June informs Mari that people like her who are in dire need of help motivate her and gives her strength. She tells Mari to follow her passions rather than succumb to the manipulators, whom she references as her boss. Suddenly, a group of Ru'mans hired by Ba'gruman arrive in the Seafood Shack to dispose of Mari; June successfully defends her while exposing her Darkfire ability to Mari. The two escape into a mall as more Ru'mans pursue them, encountering Nex.

After the introductions, Nex reveals he had been researching about Ba'gruman after their encounter. He reveals that Kel'adrin Ghetau, a world class criminal, had been assuming the identity of Ba'gruman. The three escape back to Nex's house, but decide to travel to the pier in order to stop Kel'adrin once and for all. After learning the warping ability, June manages to defeat the Ru'mans and find Kel'adrin outside an abandoned warehouse. The two battle, not long before Kel'adrin reveals June that she knows the identity of her being an Asmius. June defeats Kel'adrin, saves Ba'gruman, and the trio assemble as friends.

Ylstaya
Mari reveals to the group that she is the daughter of a family who owns two successful companies housed in the city of Galacye. June and the group agrees that they should take a vacation there with the money they obtained from rescuing Ba'gruman. As they travel in the outskirts of Rosaria, June and the group encounters an old woman who begs them to find her lost son after being lost in the outskirts of an Edelian military base. After learning the truth behind the Edelian Empire, June and the group becomes suspicious of the old lady. The lady is revealed to be two trickster goblins in disguise, who have stolen a mysterious orb from the city of Ylstaya. June, who escapes a trap set up by the trickster goblins, encounters a mysterious Moogle under the name of Kobo, who expresses desire to secure the orb and send it to Vizian Izara. June agrees to help the Kobo in the city of Ylstaya.

When arriving at Ylstaya, June notices several strange and awkward events occurring around her. She becomes extremely cautious of the Edelian Empire's defense in guarding the city, the strange parades occurring even when the empire's influence became too powerful, and a mysterious man who she encounters in a cafe searches through her text messages. June splits up with Nex and Mari to search for information regarding the orb, and sees young celebrity Halen Terumi dancing. On the top of her performance stage, June rescues Halen and another woman attempting to commit suicide with her Darkfire abilities. She formally meets Halen and the latter gives her contact information.

June reconvenes with the group in a diner, where Kobo reveals that the orb is actually a magical esper orb that contains the soul fragments of the espers who have disappeared from existence. June expresses disbelief, but becomes genuinely interested in retrieving the esper orb for Vizian. June also learns of Mr. Ordunia, the owner of trading company in Ylstaya who sold the city to the Edelian Empire to transport soldiers kingdom-wide. June already feels suspicious of the empire's intentions and learns that Drai Ordunia, the son of the CEO, runs several black market trades underground in Galore.

The group tracks down a trickster goblin in Galore and June is able to find the location of the black market auctions. June uses her abilities and warps into a silent and secret auction, seeing Drai amongst the group in prayer. June successfully defends Drai from an Edelian Xreva attack, and the two attack each other as soon as June asks for the esper orb's location. June sees the orb under his possession and becomes suspicious of Drai, but when Kobo arrives, June becomes relieved. After touching the orb, June has a vision with the voices of the espers calling her to a meteor landing site located on the outskirts of Rosaria. The orb also creates a shockwave, causing the Edelian soldiers to locate her group, retrieve the orb, and take them into custody.

At the top of the golden building, June encounters Drai's father, who she becomes extremely annoyed and distressed at for treating Drai horridly. After learning the truth of Drai and his intentions, June speaks back to Drai's father in anger. When Drai's father seizes Mari and forces her to unlock the properties of the orb, June becomes enraged, exploding in power and assaulting Drai's father and the Edelian soldiers. She snatches the orb and the group escapes. When they arrive at the building's garage, June takes Drai's car and the group escapes with Drai. However, during a minor car crash, the orb falls out of the car and June fails to retrieve it in time. June manages to repel the Edelian soldiers from attacking their card and suggests they drive to Rosaria for Drai to stay in her home in the meantime.

After Nex and Mari return home, June escorts Drai to her home, where she begins to set up icebreakers in order to relieve Drai of his shyness and formality. She plays Tonberry Towers with him and finds out that he is a skilled cook. She arranges a breakfast buffet the next morning with her friends in celebration for Drai's addition to the group, adds Halen number into her contact list, and falls asleep.

Galacye
During the breakfast buffet, June invites Nex, Mari, and Aliza. Aliza requests that she invite another friend over with June, which she agrees to. The other friend is revealed to be Halen Terumi, and they enter June's house while everyone exchanges pleasantries. June and Halen play Triple Triad with each other, where she learns that Halen is a professional undefeatable player. June however, defeats Halen in Triple Triad and the two expose their strategies. An hour later, Drai and Mari's buffet has finished cooking, but Halen undergoes a seizure after an unknown event occurs, which causes her to be sent to the hospital.

June agrees that after they finish eating, they should head to the meteor. However, she is still extremely worried and cautious about Halen. After driving to the meteor, she touches it, and has an encounter with the espers in another world. The espers grant her elemental powers and orders her to locate Chance Williams, as he has the key to saving the universe from the Edelian Empire and the key to bring them back to life. In order to locate Chance, Drai advises them to find Vizian Izara in Galacye for more information about June's past and more information about the esper orbs they've encountered in Ylstaya.

Later that night, June and her friends camp in the outskirts of Galacye. A strange supernatural event causes June to transfer her elemental powers to Nex, Mari, and Drai, granting them her same magical abilities. June expresses hatred for the espers and their entitlement to controlling her friends, which she begs them to stop; but they deny her, stating that they have become the the "Knights of the Light" in order to guide her as an Asmius daughter to success.

In Galacye, June separates from the group to locate Vizian Izara, as she is informed he has moved to a different location by Drai. She travels to a gaming shop in Romacyde, learning of a famous dancing group known as the Thralls who would be participating in a dancing and singing tournament in order to solidify their title as the best dancing group in all of Olion. June is enticed to join by a very fancy jacket as the reward and signs up. Outside, she discovers the ability Grand Libra that she can use in order to copy the identity and mindset of an individual; thinking it can be used as a strategy to win in the competition, June's phone is stolen by a mysterious thief.

June encounters Killian Costleway, who has been chasing after the man who stole her phone. The two track the thief down in a mall, retrieve the phone, and leave the thief for the police. The two then introduce each other, where June learns Killian is an ex-Thrall and has quit the group after they have been sold to the Edelian Empire to increase their influence. June travels with Killian after their meal to acquire new clothes after agreeing to partner up for the dancing tournament, hoping she can give a speech at the end to expose the Thralls. June leaves after Killian sets up a time for them to meet at the tournament.

At Vizian's secretive estate, June learns of Vizian's research as a scholar, studying the esper orbs as a form of reviving them. She tells June that he does not know her parents, but she has an ancestor named Delia Asmius who gave her power of Darkfire to her unknowingly. She gives her a quest to find all the esper orbs so he can analyze them for his research. He also informs June of the Edelian Empire's goal to find an ancient artifact known as the Tempus; it has the power to travel back in time and control the passage of time. However, Vizian's assistant Liz, introduces a special event happening in a royal area of Galacye where the empire leaders meet for a party. June is discouraged after being somber about her losing her memory and true identity, but her friends help restore her confidence.

June travels to the royal estate's party disguised as an unknown woman. She sneaks into the top floor and encounters wealthy citizens who inform June of the empire's focus, asking for Chance Williams' location. She then encounters a mysterious leader, Baron Remlet, who dances with her while knowing her true identity, revealing Chance's location in the city of Aldis. She then escapes but encounters one of the civilians in the party being tortured by Rikard Shern, a commander in the empire. June witnesses the civilian's death and defeats Shern, escaping with her friends.

June then travels to the dancing tournament, copies the skill of a dancing star with Grand Libra, and reunites with Killian. The two dance, and June unveils her singing skills, netting her the win from the competition. June prepares to make her speech to the crowd in Galacye, but the Thralls arrive in the competition, corrupted by a mysterious chemical. June's friends arrive as the Thralls morph into a monstrous deity known as Dahaka. After almost being defeated by Dahaka, June is saved by Killian after convening with the espers after expressing her rage for the Thralls. With their combined efforts, June and her friends defeat Dahaka, rescue and spare the Thralls, and save the city. Killian gives June his own jacket as a reward for their companionship, but June seemingly feels something else for Killian. June and her friend group introduce each other to Killian, and they combine their efforts to search for Chance in Aldis.

Hailea
During the road trip to Aldis, June and her friends nearly slam into an ongoing Edelian Xreva convoy. They destroy the convoy, but encounter an unknown woman on the side of the road, collecting flowers. The woman, whom she introduces as Ash, asks June to escort her back to her home in Hailea. June learns from Mari of her suspicion that she had seen him before, but is unsure of who she is. June travels with Ash and the others to Hailea, entering her home. However, before entering, June becomes suspicious of a mansion-appearing section of Ash's home. Teaming up with Mari and Killian, June gives the responsibility of distracting Ash in her own home.

At the mansion, June finds several massive paintings of different artworks detailing areas in Nibleheim, wars, monsters, and a painting of herself. She becomes massively distressed after seeing it. With the combined efforts of the painting puzzle, June, Mari, and Killian solve the puzzle and enter an elevator, taking them to the peak of Crystaqi in Nibleheim. Ash arrives and June discover her identity as Queen Lidia of Nibleheim. June battles Lidia, but is defeated. The two reconcile, but as they return back home, General Declarus Avgani of Edelia arrives and chases down June and the group. After June and the group escapes, June enters a heated argument with Nex after he becomes cowardly and wishes to leave after the amount of danger that irresponsibility that June brings to the group. June and Nex reconcile, but only temporarily.

June speaks to Mari later in the night about the Edelians, and she suggests the idea that the Edelians are not evil and the empire influences them with their leaders. June's talk with Mari makes her happy and question the empire, whom vows that she will stop the leaders. After Mari heads to sleep, a mysterious number texts June under the name of Jill Sevoka, where June attempts to have a reasonable conversation with her. She picks up on strange cues of Jill's way of speaking, stating how she wishes to die to end it all. June makes a huge suggestion that the empire is taking advantage of them, but she denies it, denouncing that she will meet June in Aldis.

Aldis
In Aldis, June receives notice of a massive war scaling the area between the Nibleheim and Edelian Kingdoms. June and her friends arrive to assist, but Declarus arrives to stop them. June and Killian battle him, and manage to defeat him temporarily. June receives notice of massive cults underneath Aldis who have come to worship the goddess Latris; June and her friends enter the bottom of the sewers and encounter the two trickster goblins Bi and Zi, running into two individuals named Biggs and Wedge. June and Nex split up with the rest of the group, encountering Biggs and Wedge searching for a treasure known as the Recon, an artifact with the ability to locate any individual or object. June learn that it is in the belly of Jormungand, a monster that houses another esper orb within itself. After encountering Jormungand, June wishes to use the Recon in order to locate Chance Williams.

At the edge of the sewers, June and her friends encounter the deacons of Aldis being tempted by an unknown statue filled with mind bursting chemicals. June and Killian destroy the statue, saving the cults. June informs the group that she will be seeking Jill Sevoka, one of the commanders of the Edelian Empire. June's friends disagree, but June forces them to leave her while she finds her. As her group grows frustrated with her apparent departures, June finds Jill in Aldis Square.

June attempts to reason with Jill and asks for the location of Chance, but Jill tells her that she will tell her if she defeats her in a race across Aldis. June wishes to unlock Jill's hidden potential after trying to convince her that the empire is using her. However, she denies this and challenges June to the race instead. June accepts and races Jill across the city with motorcycles. As the races have become rigged, June escapes death and defeats Jill in the race. An enraged Jill attacks her, but June manages to use her Grand Libra ability to peek inside her mind. June feels immediate distress and somberness after a portion of Jill's past. June is also surprised to see that Jill noticed she gazed within her mind. June attempts her best try to convince Jill that she is not evil and is fighting for the wrong side, but Jill denies it, challenging her to a duel. June defeats Jill and learns from her that Cid Lucille from Nyko may help her. She escapes and June is picked up by Liz in an airship, returning to Galacye.

In Galacye, June learns that Vizian was the President of Corselia and Lidia is the current queen and representative of Nibleheim. June also learns that in order to travel to Nyko, they must travel to the Highlands in Hailea. Before June sleeps, she travels to Drai's room and tells him of her plan to rescue Jill and bring her to the good side, entrusting Drai's maturity and responsibility to protect her once she does. Drai denies it as he hates the Edelians for kidnapping her sister, but June suggests that they are not as bad as they think.

Highlands
On their way to Nyko, June and Nex encounter a group of Lysians, a race of bunny warriors who specialize in crafting and upgrading weapons and armors. Kuli and Norm help arrange an upgrade for June's weapons. June also learns from Lidia that in order to gather the esper orbs, she created a compendium for them to track them down. After receiving it, June and the group travels to the Highlands in order to gain access to Nyko.

In the Highlands, June and the group encounter a gigantic cactuar who is being chanced by an Edelian fleet. The fleet's leader, Sylas D'Voure and his machine Ganymede, who wishes to bargain June Asmius for peace and negotiations. June and the group defeat Sylas and Ganymede, but they escape. June travels with the Gigantuar to the depths of the Highlands, finding a group of cactuars who have concealed a Cactuar esper orb. However, in exchange for the esper orb, June must win a set of games that they have planned for them.

June takes part in the trials; the first is a maze consisting of thorns that spike from the grass. June travels through the maze successfully and takes part in the second games, a battle arena where an Iron Giant arrives to attack. June defeats it, but she is slightly injured. In the final trial, the cactuars wish for June and her friends to open an entrance to a crystal cave underneath the Highlands; in reality, this is not a trial, but June is fooled and they unknowingly carve a path through the cave. They encounter a massive Protopian, a regenerative plant that guards the gates to the cactuar's home. June utilizes her Darkfire abilities to burn the Protopian's roots, destroying it and gaining access to Nyko's shuttle. They save the cactuars, retrieve the esper orb, and travel to Nyko.

Nyko
In Nyko, June travels to Lucille Mechanics, discovering that the Lucille Family are master mechanics who create airships and other forms of transportation. When June tries to locate Cid, she encounters Kazari Lucille, Cid's niece who is also prominent at creating airships. After conversing with Cid, June realizes that there is a deeper story to Cid and Kazari's story, as his story begins to not add up to his wealth and fame. To further investigate this, June accepts the help of police detective Claire Llonira to help investigate the family ties between Cid and Kazari. June and Claire raid a secret institution alone, finding documents that date in the past about Kazari's family; Iamba and Raiden Lucille.

The next morning, June consults Kazari and Cid's advice about luring Jormungand in order to defeat him to acquire its esper orb and the Recon. Kazari suggests that they hang a massive giant serpent soup on the highest tower in Nyko that can bait it to the city after evacuating all the civilians; the cooling agent that Kazari crafted in the past has the ability to create scents within certain objects, which may attract the serpent. June feels skeptical about the situation, but accepts the alternative. In the meantime, Claire informs June that the documents in the institution reveal that Cid is using Kazari for fame and is not responsible for any of the airships they have currently built. Iamba and Raiden have also created the Quetzalcoatl, a master airship that has been destroyed by Cid to preserve and use Kazari's abilities for his own wealth.

Knowing this, June visits Kazari during a morning exercise. She informs her that Cid is using her, but Kazari refuses to believe this. However, Cid arrives, having caught onto June and Claire's plan, sends mercenaries and agents to assassinate June. June and Killian cooperate to defeat the agents, and upon witnessing Kazari being taken away by Cid, travels to his compound to find and defeat him. During the raid, June reunites with Claire and battles more of Cid's mercenaries. After being injured by several gunshots, June orders her friends to protect Claire as she goes to stop Cid. June enrages in anger and attacks Cid, challenging him to a fist fight. They battle each other and June expresses her contempt for Cid for treating his own niece like an object for wealth. She expresses how much she hates corrupt adults, and that Kazari does not deserve him. June witnesses Kazari's explosion of passion and sadness.

When Jormungand arrives, June and her friends travel to the base of the cooling serpent soup. June and her friends attempt to defeat Jormungand, but they are defeated. However, Kazari arrives after gaining the esper's powers, attacking with water abilities. June and Kazari team up to defeat Jormungand by utilizing her Tsunami Trigger's abilities, using Flare Rupture to defeat it. June acquires the Recon and the esper orb of Leviathan, and the orb enters Kazari's soul and binds with it. June witnesses Cid apologizing to Kazari and the arrival of Iamba and Raiden's ghosts, informing Kazari that June is the chosen Asmius who will save the world and gives her a destiny to protect and serve the light that wishes to save Olion's future. Kazari accepts, reconciles with Cid, and June is proud of her ability to step up free from her uncle's control.

With the Recon in their possession, June uses it to search for Chance Williams, but is shocked to see that it swaps to a different name; Tenebris. The location of Tenebris is traveling close to the coast of Edelia by airship. June, unwilling to sacrifice the lives of her friends to go with her, selfishly binds them to a temporary barrier to trap them as she finds a ship of herself in Nyko, flying towards the location of Chance Williams on the Recon's map. During her flight, she encounters several Edelian Xreva units who battle her in the air. June nearly dies while fighting them, but she enters the main ship, searching for Chance within.

Baron's Sky Cruiser
In reality, the area she entered happened to be Baron's private Sky Cruiser harboring and transporting Chance Williams as a prisoner. Upon entering the main deck, June encounters Jill Sevoka once again and attempts to bargain with her, using Jill's deceased sister Jurisa as a catalyst for her peace. However, Jill becomes insane and attacks June, fighting one last time. The battle is a draw, but June manages to summon her final strength to defeat June. In the meantime, June learns of Jill's true past with Jurisa in Elzil, and June begins to feel sympathy for her. She asks Jill to join her group to escape the wrath of the Edelians, and although Jill does not initially agree, she keeps her promise to bring Chance Williams' cell in the main deck.

As June's friends arrive in Baron's Sky Cruiser, her friends argue with her stating that her reckless behavior would get them all killed. June argues back, saying that she did not want to risk their lives for herself and Chance, seeking Jill as an alternative. June and her friends crumble apart after Nex attacks her in anger, and June becomes emotionally sick. After she ignores it, June encounters Chance, who reveals that the Tempus is in Nibleheim after excruciatingly shouting Baron's name, blaming him for everything. When June removes Chance's blindfold, June witnesses Chance regurgitating an entire human being from his body, killing him and giving birth to the one called Tenebris, an unknown lifeform.

June and her friends attempt to battle Tenebris, but they are defeated immediately. The lifeform known as Tenebris escapes as the group becomes increasingly weak. Before they escape the Sky Cruiser, Baron arrives with Declarus, Sylas, Shern, and Gistal, turning on an anti-magic field that restricts the group's abilities to use magical abilities. With the entire group trapped by gravity pushing them down, Baron murders Jill in front of June's eyes, causing her to faint immediately at the sight of her own faith dying. In a vision, June encounters a golden form of Jill, whom June begs for forgiveness to her friends for leaving them and Jill, begging the espers to not take her life. In response to June's statement, Jill's golden figure fades away, and she hears her final words as "I hear you."

Casmal Prison
June wakes up in the Casmal Prison within Edelian territory, finding that her entire body has been stripped of her clothing, leaving on white undergarments she has no idea of where the origins are. June awakens to seeing an unknown woman named Daisy who expresses hatred for June's "beautiful face", wanting to cut it up. Baron arrives and sends Daisy away; Baron sits in front of June and tells her she has been fondled by his bodyguards. He calls tem in and murders them, and June becomes very afraid of Baron. He tells her that he will send a full scale assault to the Corselian cities after being tricked and duped from their dance in Galacye and how troublesome she has been to her. June retaliates with rage, but she cannot speak after being choked by a choker. However, instead of Baron sparing June, he explodes a great portion of the prison's ceiling, forcing it to collapse on her and leaving her to suffocate to death.

As June attempts to escape the prison's anti-magic field and rubble on top of her, June has a vision and feeling that Jill is actually alive and in the prison. The passion and burst of emotion creates a Darkfire ability that bypasses the strength of the anti-magic field, causing her to escape. She cries dearly, realizing she has been fondled with. However, when Killian and her friends arrive, June becomes overly ecstatic and happy that they are alive. She encounters Cassian, a prisoner of the Lysian race and Kel'adrin Ghetau, expressing that she wishes to uphold his request in rematching after their battle in Rosaria. June is happy to see Mari strong enough to withstand Kel'adrin's remarks and intimidation, stating that she has truly changed. June and the group both wish to travel to the top of the Casmal Prison to destroy the anti-magic field, but June suggests that part of the group split up to locate Jill, whom the group believes June is imagining things on how she is truly alive.

June splits the group up and manage to find Jill laying in a pile of prisoner corpses. June entrusts Drai to carry her as they travel up to the top of the prison. June also notices that her appearance has drastically changed, and June fails to actually recognize her. However, her gut feeling believes that the person is Jill. Kazari activates the elevator and warns June to stand back as it opens into a battle between Killian, Nex, Cassian, and Kel'adrin against the Casmal guards. When Cassian seemingly falls to his death, June tries to help Killian recover and move on. June and the group manage to find the anti-magic field technology. Kel'adrin destroys the device, restoring their abilities. June travels above the prison and escapes, finding out that they are in the middle of nowhere in the desert above a square formation of the prison. Edelian soldiers arrive in dreadnoughts, and the group manages to fight them back. June is surprised to see Cassian returning with the Quetzalcoatl, reuniting with Kuli and Norm whom he reveals to be his friends.

As June and her friends board the Quetzalcoatl's dock, they witness Kel'adrin staying behind battling the Edelian soldiers. June, realizing that she cannot leave Kel'adrin behind to rob him of his rematch and purpose of living for pride, June leaps off the Quetzalcoatl and back onto the prison, fighting the soldiers with him. Another dreadnought appears, but powerful Edelian paratroopers arrive to battle June and Kel'adrin. After their defeat, the dreadnought opens up, revealing Cerberus who taunts the two. Thunderstorms arrive as June and Kel'adrin battle Cerberus, defeat him, and retrieve his esper orb.

June and Kel'adrin reenter the Quetzalcoatl where they plan the mission of protecting the Corselian cities from Baron's assault. Killian also informs June and the group of an Edelian Command Center nearby planning to launch thousands of Edelian Xreva units to the Corselian cities. June suggests they split up in order to tackle both areas at once, but instead of returning to Corselia immediately, June states how they wish to take Jill to a safe haven in Warmhold in order to keep her safe and away from the action in Corselia. June is surprised to see Mari take charge of the invasion in the Command Center. As the Quetzalcoatl lands after being low on fuel, Nex brings June to the side where he confesses his feelings for her. June rejects his feelings, stating that he does not truly love her, because if he did, he would have said it much earlier. June also states how Nex had a fiance, but giving up on her does not satisfy her and makes her believe that Nex is merely saying it because of loneliness. June expresses to him how he is her first male friend, and wishes to make that title special by being close, best friends, to which they agree.

Warmhold
After Mari's group departs for the Command Center, June takes the Quetzalcoatl with the remaining group members to Warmhold. June explores the village and entrusts Drai to protect her within the village. She then travels back to Corselia after receiving a notification that Halen is awake from her seizure in Rosaria.

Battle of Corselia
When June takes the Quetzalcoatl back to Rosaria, they engage in an aerial assault from the Edelian Empire. June receives a notification from Mari that the weapons in the center have been destroyed, and Kazari received future plans of Baron that can preemptively plan their strikes against the Edelian leaders to defeat them. However, their signal cuts off when an explosion goes off in the Command Center, making June cry as soon as June believes Mari and her allies are dead. In the meantime, Kel'adrin attempts to snap June out of it, revealing that he hates Baron after finding out he had slaughtered his entire race. June agrees to Kel'adrin that they will both stop them and take revenge for the loss of Kel'adrin's race.

During the Battle of Corselia, June arrives in Rosaria with Killian to defend the city from the oncoming dreadnoughts. After a long scale war, June repels the forces in Rosaria, forcing her to travel to Galacye immediately. Together, with the help of her friends, they evacuate Vizian Izara, but Liz dies from an explosion from an Edelian dreadnought. June boards the airship and destroys it, seeing Sylas D'voure from within controlling the airship. He then reveals his new Ganymede prototype and attacks Galacye with it. June and her friends manage to repel the forces in Galacye, defeating and killing Sylas. As the forces retreat, Baron and Declarus never arrive, which June condemns as cowardly.

Village of Mist
After the Battle of Corselia, June mysteriously wakes up in a mossy village filled with mist during a dream sequence. She is visited by an unknown figure that guides her into a forest, informing her that a violent danger is about to arrive. The figure attacks June after she is lost within the forest. June then wakes up in another mysterious location, where she cannot recall if she had ever experienced it before in her life.

Nodessa I
June enters an enormous stairway that leads towards the sky, noticing that the top of the structure is a gigantic non-glowing and rotating esper orb. June enters the facility, finding multiple experimented creatures that look nothing like soldiers of Edelia or the Edelian Xreva. The morphed creatures attack June, which sets off an alarm within the facility. June hides inside a library of data, going through and finding several clues about the area. However, she is shocked when she finds Halen Terumi's name within one of the books, stating that she has been meeting with an individual who has destined to change her life in the future. More books indicate more of the author's wishes; June wishes to keep the books to show her friends, but they refuse to leave the bookshelf. June escapes as soon as more morphed creatures arrive to attack her, seeing Halen in the far distance when she enters a mysterious long hallway. As soon as she fades away, June falls into the ground, seeps within, and wakes up the next morning.

Esminpold
June and her friends return to Galacye to locate Vizian, giving him all of the esper orbs that they've recovered. Mari, Nex, and Kazari return as well, handing their esper orbs to Vizian as June welcomes them back, believing that they were lost for dead. Now that the entire group has returned in action, June suggests that they follow Chance's words to locate the Tempus in Nibleheim. Vizian and Lidia agree to come as well, realizing that they wish to support Nibleheim's cause to repel Edelia. They organize a trip by train to travel towards Crystaqi, the capital of Nibleheim.

During the train ride, Halen sneaks upon the train after recovering from the hospital, surprising June. Later, Edelian forces arrive, revealing Baron and his squadron of paratroopers. June, who wishes to kill Baron for his actions upon her in the prison, chooses to listen when Baron reveals that he has known Vizian and Lidia for years in the past and how they have hidden themselves becoming June's legal guardians. June listens as Baron reveals they lied to her in order to preserve her from danger, stating that another man named Kin took June in after rescuing her from an Edelian attack. June chooses to believe Baron as soon as Lidia reveals that he was telling the truth and they had no choice. She becomes gradually upset knowing that she had been lied to. Baron shoots June and boots her off of the train, sending her falling to her death, Vizian disappears, and the train is left alone as Lidia is kidnapped by Baron.

When June awakens after falling, she finds herself in the forest where the Village of Mist took place. She is rescued by Gilgamesh, an esper who went into hiding after Enkidu, the demigod from the past, sealed all of the espers. June is surprised to realize Enkidu is alive, and Tenebris is his apprentice who has been resurrected in order to purge the Asmius name from the world and merge with his fallen body. Gilgamesh explains to June of the story of Delia and Tenebris, stating that Delia's soul is part of June, making her a replica of Delia in order to repel Tenebris's plan in their current world. June learns that the espers fashioned multiple words in the hopes of finding an Asmius to prevent the resurrection of Tenebris's true form with his reunited body, and hoped that an Asmius would unseal and save the espers from their demise. June understands that she is Delia reincarnated, and has a responsibility to bear in order to stop the Edelian Empire and Tenebris.

After she receives a new found power from Gilgamesh, he informs June that another nearby esper orb is within Esminpold, the first layer to the capital of Crystalqi. Halen arrives mysteriously and reveals to June that she had been following her ever since the Battle of Corselia began. Halen, impressed by June's power, reveals that she has been speaking to an unknown individual who has been helping her contain her seizures via magical endowment. She shows the Alexander esper orb to June, revealing that she had recovered it from Ylstaya. June and Halen team up to locate the Ramuh esper orb from within Esminpold. However, Declarus arrives unexpectedly, defeats June and Halen, and steals both esper orbs and gives it to Gistal. After the two escape, they board a train for Crystaqi, hoping to reunite with their friends.

Combat
June's ability upgrade path, along with all of her individual learned abilities are shown here:

Abilities

Offensive Magic

Fire Element: Fire, Fira, Firaga, Firaja

Ice Element: Blizzard, Blizzara, Blizzaga, Blizzaja

Thunder Element: Thunder, Thundara, Thundaga, Thundaja

Wind Element: Aero, Aeroga, Aeroga, Aeroja

Ruin Element: Ruin, Ruinara, Ruinaga, Ruinaja

Status Enhancement Magic

Protect, Protecta, Protectaga, Protectaja

Shell, Shellera, Shellaga, Shellaja

Status Debuffing Magic

Imperil, Imperila, Imperilaga, Imperilaja

Theme
June's main theme is based upon Porter Robinson's "Shelter."

General Quotes
''“Minutes, not seconds. I guess you could call me June the Quickness...”''

“Does being alive count as a morning person?”

''“Hope I bump into a coffee truck along the way. Or a portable pancake stand. Damn, coffee is so good.”''

"You're late to the party. I was just talking to Aliza about how much of a sellout Corselia Corps is."

"Wouldn't really worry about that... you do realize we can't get anywhere without the damn ship."

"Damn Edelians. I'll thrash your faces in."

"I got four points today. You only got two because you're not a pro member. Later, looooooser."

"Yeah... Ravan's looking real happy alright... That's his way of saying hello, I guess."

"Maybe you'd like to show Nex how much you reaaaally care about your dress. I'm sure he'd like to see that. But wait... maybe just do it when I'm not here."

Beginning of Battle:
"Could have sworn we fought these freaks earlier..."

"Whatever they are, they really need to die."

"Ready for more, guys?"

"Disassemble and attack! Ranger style."

Commanding Allies
"Nex, rush them! afterwards: That's what I'm talking about."

"Mari, shoot some sense into these idiots! afterwards: Whatever you did, sick."

"Drai, up top! afterwards: That'll teach 'em."

End of Combo
"Forget it!"

"Take this!"

"Gotcha!"

"This ends now!"

Darkfire Casting

"Burn in hell!"

"Fire!"

"Lighting it up!"

"Fade!"

"Vanish!"

 Characters in Final Fantasy XVI 

Protagonists June Asmius • Mari Emilia • Nex Voltus • Drai Ordunia • Kazari Lucille • Jill Sevoka  Antagonists Shern • Firia • Declarus Avgani • Baron Remlet • Gistal Praan